Joust Pack volume 1
by MUFF N (the illustrious maker of DM-DECK420][!!!!)

I've been sitting around bored on deployment and the mapmaking bug finally hit me after a 5 year absence from the mapping game! I was playing CTF-Joust for UT2004 and I was compelled to make a UT99 version of it. While making it I started coming up with different themes and variations to this layout and cranked out 6 maps in a 1 month period. A lot of these are from a scrapped Monster Hunt campaign I gave up on around 5 years ago, so it was pretty awesome to see these long dormant ideas come to life. I want to make true versions of these maps like Avoth and Nele eventually because these places have been in my head for years!! Welp...enjoy and lemme know what you think!

Thank you for downloading, and enjoy!!!!

Info about each map...

Avoth: This is an underwater fortress underneath a forcefield that was to be the water themed level of my MH project.

Cloaca: A basic sewer themed map.

Dueling Rifts: The central town area was part of chapter 1 of my MH project. The "transdimensional rifts" where the flagbases are located are part of where a certain type of enemy emerged from.

Grindhouse: My first map Volcanic Attack was originally going to be over a giant fan instead of a lava pool, but back in 2003 I couldn't figure out how to execute the fan effect. I also threw in a pair of triggered jaws to crush your opponent while they're approaching your flag. Sometimes the flag gets stuck in the jaws or doesn't respawn from the blood pool at the bottom. :( This is still my favorite map of the pack.

Joust Classic: My remake of UT2004's joust using old school egypt textures.

Nele: This was to be the slime/acid themed level of my MH project. The beginning part of the level was you emerging from the lava level (the red base) and making your way through a swampy canyon to the slime base.